Idle forest
Game intro
Player control a world, plant trees, build factories, and deal with the tradeoff between development and environment.
Remember to Complete quests and collect hearts.
Controll guide
pressing right mouse button: drag the map view
mouse wheel: scale the map view
Game rule
- game will auto save every 10 seconds. (Because of itch.io's feature, save will lost after game update release)
- constructions can only be upgraded at max efficiency.
- constructions can only be transformed at max level.
Localization
Switch language in menu page. Take effect after restart(wait 10 seconds for saving settings done, then refresh web). Current support:
- English
- Chinese
Status | Released |
Platforms | HTML5 |
Author | hundun |
Genre | Simulation |
Tags | Idle |
Comments
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Upgrading a big forest to level 5 results in a crash. Gives an error, I didn't copy it.
New release fixed.
Seems fun, but then stopped working with
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 > WebAssembly.instantiate:wasm-function[24352]:0x926af3
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 > WebAssembly.instantiate:wasm-function[14083]:0x4aae71
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 >
Thanks report.
The unity html export obfuscated codes, so the error stack trace seems usless. Can you describe how to reproduce it?
Our team will test game in next days, too.