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Upgrading a big forest to level 5 results in a crash. Gives an error, I didn't copy it.
New release fixed.
Seems fun, but then stopped working with
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 > WebAssembly.instantiate:wasm-function[24352]:0x926af3
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 > WebAssembly.instantiate:wasm-function[14083]:0x4aae71
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 >
Thanks report.
The unity html export obfuscated codes, so the error stack trace seems usless. Can you describe how to reproduce it?
Our team will test game in next days, too.
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Upgrading a big forest to level 5 results in a crash. Gives an error, I didn't copy it.
New release fixed.
Seems fun, but then stopped working with
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 > WebAssembly.instantiate:wasm-function[24352]:0x926af3
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 > WebAssembly.instantiate:wasm-function[14083]:0x4aae71
@blob:https://v6p9d9t4.ssl.hwcdn.net/c5f3fe12-87fd-4f09-9ea3-7b99904f6ef1 line 3 >
Thanks report.
The unity html export obfuscated codes, so the error stack trace seems usless. Can you describe how to reproduce it?
Our team will test game in next days, too.